Titfortat 9: Ram Man vs Two Bad – Crazy magic!

Titfortat

Ram Man got 29 points in hefarts table of skills, he’s quite smart (8 of 10). With impressive 2.1m and 140kg he’s surprisingly fast. His tribe is famous for their craftsmanship, they are builders, creative and handy combined. Rising, breaking down, repeating. Our famous hero decided to fight for the good, and gave up the construction business long ago.

Two Bad is even bigger (2.3m, 200kg) and pretty strong, but gained only 26 points in total because he’s not the brightest, and really slow (4 out of 10 points). He, or they, are notoriously unhappy, annoyed, angry – negativity in any possible way.

Two heads on one warrior seem useless first. OK, you have two pairs of eyes to keep your back clear. No, even on second thought it’s useless. Especially for the titfortat, with only one opponent in a ring, two heads are useless. It slows him, or them down. The permanent dialog, the many unconnected thoughts must drive both trolls crazy. Or drove them crazy. Nothing else was Merman’s plan, when he merged two trolls. People agreed that it was just an evil joke, maybe a trick to weaken Skeletor. Not to take his trolls down, but to turn them into an annoyance, useless and hindering. Or was more behind all this?

Ram Man is not known as an overthinker. He’s not dumb, he just doesn’t want to take over responsibility. He’s a hammer, a destroyer. The smart guys can figure out what to smash when, and what to do with whatever Ram Man left. In titfortat, there’s no one to tell him what to do, and there’s no wall to break down, no door to open, no evil vehicle to stop. Only a two headed freak, two monsters in one. Another evil creature that wouldn’t even exist, if there wasn’t evil magic. Hordak, Skeletor, Evil Lin, King Hiss. Merman. They all mess with dark magic and create monsters like Two Bad.

Both are not made for a ring fight. Great! So let the ring fight begin.

The smart handyman in his helmet against the slow, crazy giant. Ram Man is not the guy who could tire someone out. He has to come up with a plan to knock the crazy one out without getting into his massive arms. But it’s hard to think when two idiots won’t stop talking, and even worse, giggling and slurping. Two Bad is a smelly, noisy, dangerous creature. He constantly walks towards Ram Man, one head smiling, talking brabberish, while the other head shows no expression at all. Just calls him, ‘Raaam maaan’. Ram Man goes in, but instead of going head first towards Skeletors henchman, he throws himself on the ground, rolling perpendicular in Two Bads feet! What a move, not elegant, but effective. Two Bad stumbles, falls, and tries the reach for the hero on the floor. But it takes him too long to reach down, and while the monster falls forward, Ram Man rolls further way. He has enough time to get up, and for a second gets scared of the noise coming from Two Bad. But the reason for the noise is different now. They are arguing, left and right head get into a fight over the poor response to Ram Man’s attack. This gives our hero the chance for a second strike. He jumps high up and lands a punch on Two Bads chest, right in the center where the trolls are connected. A blue shimmer of light appears, and pushes Ram Man back. That was not the effect he expected to see. The two headed monster did not suffer from that punch. The evil magic that keeps these two together seems to protect them from being separated. Ram Man is out of breath, his fist hurts terribly. Two Bad crawls toward the hero on the floor, he crawls onto him. 200kg are a burden. For both. Two Bad takes the helmet between his massive hands, and starts squeezing. Screaming, growling, coughing, they make all kinds of disgusting sounds, while they crush the helmet first, then the head. Ram Man’s helmet was not made for pressure from the sides. What a terrible end here.